skillissue.sh

house / AutoVault Brand System

✓ hosted skill bundlebrandv0.1.0MIT25 KB
skills/autovault-brand-system/SKILL.md

The reusable visual system for AutoVault surfaces, from SVG and CSS to terminal frames and mascot art direction.

InstallCLI + MCP
CLIRun from your local shell.
$autovault add jack-arturo/skillissue@775e1e1620d2730c8a67e8b7958448e3e888dfc2:skills/autovault-brand-system/SKILL.md --sync-profiles
MCPPaste into an agent MCP tool call.
>add_skill({ source: "github", identifier: "jack-arturo/skillissue@775e1e1620d2730c8a67e8b7958448e3e888dfc2:skills/autovault-brand-system/SKILL.md" })
Choose CLI for a shell install or MCP for an agent tool call.
Source
Example type
bundle
hosted skill bundle
Bundle files
11
SKILL.md + resources
Resources
10
inspectable source files
Declared agents
3
from frontmatter
Source
house
pinned GitHub bundle
SKILL.mdview raw →
---
name: autovault-brand-system
description: Apply the AutoVault brand system across web SVG, terminal ASCII, illustrated mascot, social asset, and video-oriented surfaces when creating or adapting AutoVault-branded UI, docs, demos, or marketing visuals.
license: MIT
tags: [autovault, brand, design, motion, svg, ascii, mascot, demo]
agents: [claude-code, codex, autojack]
category: brand
metadata:
  version: "0.1.0"
tools_required: [Read, Edit, Write]
capabilities:
  network: false
  filesystem: readwrite
  tools: [Read, Edit, Write]
resources:
  - path: story.md
    type: file
  - path: agents/openai.yaml
    type: file
  - path: references/identity.md
    type: file
  - path: references/motion.md
    type: file
  - path: references/surface-adaptation.md
    type: file
  - path: assets/brand-mark.svg
    type: file
  - path: assets/brand-mark-animated.svg
    type: file
  - path: assets/autovault-brand.css
    type: file
  - path: assets/ascii-vault.txt
    type: file
  - path: assets/mascot-prompt.md
    type: file
  - path: assets/usage-examples.md
    type: file
---

AutoVault Brand System

Use this skill when an agent needs to create or adapt AutoVault-branded

interfaces, docs, terminal experiences, marketing stills, mascot prompts, or

motion assets from one canonical brand source.

When to use

  • The user asks for an AutoVault-branded surface, demo, README asset, social card, video bumper, checkout visual, terminal prompt, or iconography pass.
  • A project already uses the AutoVault vault mark and needs consistent colors, type, motion, interaction responses, or reduced-motion behavior.
  • A surface has strict rendering constraints such as SVG-only web output, terminal ASCII, raster illustration, or video-safe animation.

Workflow

  1. Identify the target surface: web SVG/CSS, terminal ASCII/TUI, static docs, social/raster, mascot illustration, or video-style motion.
  2. Load references/identity.md first. Keep AutoVault as the canonical brand scope.
  3. Load references/motion.md whenever animation, interaction states, hover behavior, reveal timing, or reduced-motion behavior is involved.
  4. Load references/surface-adaptation.md when translating the mark across constrained media such as SVG, terminal ASCII, raster images, video, and hosted checkout contexts.
  5. Reuse or adapt the files under assets/:
    • brand-mark.svg for static web or document marks.
    • brand-mark-animated.svg for SVG-native motion demos.
    • autovault-brand.css for tokens, state classes, and keyframes.
    • ascii-vault.txt for terminal-safe mark and loader frames.
    • mascot-prompt.md for friendly raster/video mascot prompt direction.
    • usage-examples.md for copy-paste implementation recipes.
  6. Validate the result against the surface constraints: no text overlap, clear contrast on charcoal, stable mark anatomy, reduced-motion fallback, and no asset path or network dependency that the target environment cannot load.

Output

Produce the smallest useful artifact for the user's surface:

  • A patched SVG/CSS component for web UI.
  • ASCII frames or a TUI-safe loader treatment for terminal contexts.
  • A prompt and art-direction checklist for mascot, social, or video generation.
  • A short implementation note explaining which brand tokens, mark state, and motion state were used.

Brand Rules

  • The public brand is AutoVault.
  • The canonical mark is a rounded vault body with two bottom stubs and a dial that communicates locked, unlocked, scan, or admitted state.
  • The primary environment is charcoal with mint #5ad6c0 as the active signal.
  • Use Inter for interface text, JetBrains Mono for terminal/code/micro-labels, and Instrument Serif only for selective editorial emphasis.
  • Motion should feel like scanning, admitting, syncing, or locking. Avoid springy celebration unless the product moment is explicitly successful.
  • Treat assets/mascot-checkout-logo-draft.png, when present in a project, as reference material only. It is not a canonical source asset.

Anti-patterns

  • Do not add an unrelated parent-brand lockup.
  • Do not replace hosted checkout raster constraints with SVG-only assumptions.
  • Do not make the mascot draft PNG canonical or require it as an input.
  • Do not use mint as the only color in every surface; charcoal, ink, warning, blue, violet, and error accents have specific jobs.
  • Do not ship looping motion without a reduced-motion fallback.
story.md

Why

One brand should not turn into five almost-matching ones the moment it crosses a surface boundary.

How

Start with the identity rules, then choose the smallest asset or motion treatment that survives the target medium. Keep the vault readable; let the surface do the rest.

Related

See HTML Asset Renderer and Docs Screenshot Packager.

Bundle contents

Every file declared by this skill is inspectable here. Static resources are previewed from same-origin hosted files; script-like files are shown as text only.

11files
markdownSKILL.md
view raw →

SKILL.md

Primary agent instructions, frontmatter, workflow, and declared resource manifest.

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Declared capabilities

network
false
filesystem
readwrite
tools
[Read, Edit, Write]

No secrets declared by this package.

Public, pinned, and inspectable

This house package is installed from the pinned Git commit shown here. Inspect the source and every bundled file before you run it.

package pin775e1e1sourceGitHub packagecompatibilityclaude-code, codex, autojack
VersionBundleSourcePinRaw
v0.1.0latest11 files · 25 KBhouse775e1e1SKILL.md